What SpikeLedger does
SpikeLedger is a volleyball stats app for youth and club coaches. A coach records a match on a phone with two taps per rally. The app keeps the score, the serve, the rotation and the libero right by itself, grades every player fairly for the position they play, lets parents follow their own child live, and turns a tournament into report cards.
Last updated: . Everything on this page is in the app today.
Fair grading for every position
Raw totals reward the players who swing the most. SpikeLedger grades each player on the job their position has on the court.
The position-fair Bank Account
What it does. Every recorded action is a deposit or a withdrawal. Kills, aces, blocks, assists and digs are deposits for everyone. Errors are withdrawals. What changes by position is passing and attacking: a good pass (a 2) is a deposit for a libero or defensive specialist, and only a perfect pass (a 3) is a deposit for an outside hitter. Attack errors and net errors never count against a libero. The result is one balance and one rating: Strong contribution, Solid, Building or Focus area.
Why it helps. A libero who passes well all day shows up as a strong contributor, not at the bottom of a kills list. Players are compared with what their role asks of them, so the number is one you can stand behind when a player or a parent asks about it.
No-positions mode for young teams
What it does. When you create a team you choose whether it plays set positions. If it does not, every player is graded on the same all-around rules: kills, aces, blocks, assists, digs and good passes are deposits, every error is a withdrawal. You can switch a team later, and the app tells you how many matches and players the change affects before you confirm.
Why it helps. At 12U and often 13U and 14U everyone rotates through every spot. Grading those players as specialists would be wrong. This mode grades them as the all-around players they are.
Recording a match courtside
The scoring screen is built for one hand, a loud gym and two minutes between sets. Tap the player, then tap what happened.
Two taps per rally
What it does. Players are shown where they stand on the court. Tap a player and the stat pad opens with sixteen buttons: Kill, Ace, Block, Assist, Dig, In play, six kinds of error, and a 0 to 3 grade for serve receive.
Why it helps. If recording a match is slower than a clipboard, nobody keeps doing it. Two taps keeps your eyes on the court.
Automatic serve and rotation
What it does. Every button that ends a rally moves the score, the serve and the rotation by the rules of the game. Win a rally on their serve and your team rotates one spot and serves. Lose a rally on your serve and the serve goes over with no rotation. The court on the screen always shows who is in each spot.
Why it helps. You never have to remember to rotate the screen, and you can turn the phone around in a timeout to show players where to stand.
Automatic libero
What it does. Mark your libero in the lineup (a second libero too, if you have one). The libero goes in when one of the players they replace reaches the back row, and comes out before the front row, without a tap. It is never counted as a substitution. A team setting allows the libero to serve in leagues where that is permitted. You can still swap by hand at any time, and a line under the court says where the libero is.
Why it helps. Libero swaps happen on almost every side-out and are the easiest thing to forget while scoring. The court stays right without the scorer thinking about it.
They scored, and a point when you did not see who
What it does. A They scored button gives the other team a point when it was nobody's mistake on your side, with an optional reason (kill, ace, block, other) that you can ignore. When your team wins a point and you did not see who made the play, a team kill or team block gives you the point without crediting a player.
Why it helps. Not every point has a name attached. These keep the score and the rotation right without forcing you to guess, and without putting a guess on a player's record.
In play, and hitting efficiency
What it does. In play records a swing the other team kept alive. With it, the app can work out hitting efficiency: kills minus attack errors, divided by all attacks. It is shown with the number of attacks beside it, only once a player has at least five, and only from matches where In play was recorded.
Why it helps. Kills alone flatter a hitter who also makes many errors. Efficiency shows who is scoring without giving points away, and the app will not show the number when there is not enough behind it.
Undo that reverses everything
What it does. Undo takes back the most recent action completely: the stat, the point it gave, the serve, the rotation, and any libero swap it set off. It works newest first.
Why it helps. A wrong tap in a fast rally should cost one more tap to fix, not a rebuild of the score and the court.
Score corrections
What it does. Plus and minus on each team's score change the score by hand. They never move the serve or the rotation and never add or remove a stat.
Why it helps. When the scoreboard in the gym and your phone disagree, you can match the official score in a second without disturbing anything else.
Best of 3 or best of 5, with set prompts
What it does. Choose the match format. When a set reaches a winning score the app asks whether to end it, and it does the same for the match. Nothing ends by itself. At the start of every set it asks who serves first and shows the court you will start on.
Why it helps. The app follows the format your tournament uses, and the coach stays in charge of when a set is really over.
A rotation picture for timeouts
What it does. Show rotation opens a large view of the court: each spot, who serves, where the libero is and for whom, and the rotation number.
Why it helps. It is big enough to hold up in a huddle, so a player who is unsure where to stand can see it.
An offline-safe queue
What it does. Every tap is saved on the phone first and then sent. If the signal drops, the app keeps recording and shows how many taps are waiting. They are sent in order when the signal returns. Open the match while you have a connection; after that the gym's Wi-Fi can come and go.
Why it helps. Gym Wi-Fi fails at the worst moments. Nothing you tapped is lost because of it.
Parents
Parents want to know how their own child is doing. SpikeLedger shows them exactly that and nothing about anyone else's child.
A code for each child
What it does. From the roster, the coach creates a short code for one player and gives it to that player's parent or guardian. The parent makes a free parent account and enters the code. The coach sees who is linked and can remove a parent or cancel a code at any time.
Why it helps. Access is given one family at a time by the coach, so there is no team-wide link that can be passed around.
A live parent view
What it does. During a match a linked parent sees the score and their own child's numbers update as the scorer taps, within a second or two. They see their child's stats, Bank Account, season trend and focus areas, with team averages for context. They never see another player's name or numbers, the roster, lineups, or playing time totals. The coach can pause the parent view for the whole team, or hide whether a child is on the court.
Why it helps. Parents who cannot be in the gym can follow along, and the parents who are there stop asking the bench for the score.
A heads-up when a match starts
What it does. Parents who add SpikeLedger to their phone's home screen can turn on an alert for the moment a match starts. The coach can switch this off for the team.
Why it helps. Tournament schedules slip. Parents find out the match has started without anyone having to message them.
After the match
The numbers are only useful if players and parents can read them.
Report cards
What it does. A report card is a set of phone-sized images for one player: an overview with the Bank Account rating, the full numbers, what to work on with a drill for each focus area, the Bank Account, and a breakdown of where deposits and withdrawals came from. A sixth image, comparing the player with teammates in the same position group, is optional. Cards are fair to the position, so a libero's card never talks about hitting. Make them for one tournament or the whole season, and download them one at a time, as a ZIP or as a PDF.
Why it helps. Parents read a picture in the team chat. They do not read a spreadsheet. A card gives a player something specific to work on.
Coach analysis on every team and player page
What it does. Each team, tournament and player page carries a short written analysis built from the recorded numbers: strengths, focus areas and a tactical note.
Why it helps. It turns a table of numbers into two or three sentences you can act on at the next practice.
Delete and restore
What it does. A coach can delete a match, a tournament or a whole team. It disappears at once from season numbers, report cards, player pages and the parent view. For 30 days it sits in Recently deleted (on the team page for a match or tournament, on the dashboard for a team) and can be restored exactly as it was. After that it is removed for good. Deleting a team asks you to type its name first. While a team is deleted, parents see that it is no longer available, and parent codes, stat keeper codes and report links stop working; restoring brings all of it back, so parents need no new codes. A match that is being scored cannot be deleted until it is ended.
Why it helps. Practice matches and mistakes should not sit in a player's season numbers, and a wrong tap on Delete should not cost you a tournament or a team.
On the phone you already have
There is nothing to download from an app store.
Runs in the browser, adds to the home screen
What it does. SpikeLedger runs in the browser on a phone, tablet or laptop. You can add it to your home screen so it opens full screen like any other app.
Why it helps. Every coach, stat keeper and parent can use it on whatever they bring to the gym.
What is free, and what is not on sale yet
The free plan has no time limit and needs no credit card. It includes:
- One team and three tournaments
- The full scoring screen, with automatic serve, rotation and libero
- The position-fair Bank Account and no-positions mode
- Stat keepers by QR code, and the coach's bench view
- Parent codes and the live parent view
- Report cards for your players
- Delete and restore for matches, tournaments and teams
These are built and belong to paid plans that are not on sale yet. They are listed here so you know what is coming, not as something you can buy today:
- More than one team, and more than three tournaments per team
- Public share links for report cards
- Importing past stats from a spreadsheet file
- An AI coaching assistant you can ask questions about your own team's numbers, and AI-written coaching notes
- Club accounts, where one subscription covers up to 15 coaches and the club owner can view every team